![]() I probably would have shut the game off right then and there if not for the fact that traversing the level a second time provided another opportunity to hear the background music.īut these are exceptions to the rule. In another stage, after outrunning a giant spiky fruit, I jumped onto a platform that promptly collapsed, sending me tumbling to my death before I could even react. In one of these levels, sharks jump out of the background at you, but it is extremely difficult to tell when they're about to hit you. (Yeah, it's kinda like Flappy Bird.) It can be hard to tell where you are in relation to the level's obstacles. ![]() The biggest culprits are the levels in which you ride a rocket barrel and must control your altitude by holding and releasing the A button so you don't crash into various hazards.
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